![Riftbound Spell: Wind Wall. [Reaction] (Play any time, even before spells and abilities resolve.)
Counter a spell.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F72c4dbe48d06916c847dab40340e5f05228fadfe-744x1039.png%3FaccountingTag%3DRB%26auto%3Dformat%26fit%3Dmax%26q%3D90%26w%3D900&w=3840&q=75)
Origins · OGN-064/298
Wind Wall
SpellUncommonCalm
4.9Foundation baseBounded rules-text prior · not match data
- Energy
- 3
- Power
- 2
- Copy limit
- 3
Rules text
[Reaction] (Play any time, even before spells and abilities resolve.) Counter a spell.
![Riftbound Spell: Wind Wall. [Reaction] (Play any time, even before spells and abilities resolve.)
Counter a spell.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F72c4dbe48d06916c847dab40340e5f05228fadfe-744x1039.png%3FaccountingTag%3DRB%26auto%3Dformat%26fit%3Dmax%26q%3D90%26w%3D900&w=3840&q=75)
Origins · OGN-064/298
[Reaction] (Play any time, even before spells and abilities resolve.) Counter a spell.