![Riftbound Spell: Sanction. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose one —
- Empower a unit. Disempower it at end of turn.
- Disempower a unit that's [Empowered]. Empower it at end of turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fdaef24792dddefd0971b34d01bd60bc3b11adcca-744x1039.png%3FaccountingTag%3DRB%26auto%3Dformat%26fit%3Dmax%26q%3D90%26w%3D900&w=3840&q=75)
Vendetta · VEN-035/166
Sanction
SpellUncommonCalm
4.5Foundation baseBounded rules-text prior · not match data
- Energy
- 3
- Power
- 1
- Copy limit
- 3
Rules text
[Reaction] (Play any time, even before spells and abilities resolve.) Choose one — - Empower a unit. Disempower it at end of turn. - Disempower a unit that's [Empowered]. Empower it at end of turn.